AI Insights · Timothy · October 2024
Top 5 Pixel Games on iOS in the Netherlands: Q3 2024 Performance
Explore the Q3 2024 performance of the top 5 pixel games on iOS in the Netherlands, including trends in downloads, revenue, and active users.
In the third quarter of 2024, the top 5 pixel games on iOS in the Netherlands showcased varying performance across downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Candy Chat - Live video chat from CANDY GROUP LIMITED saw its weekly revenue climb steadily, peaking at approximately $3.3K in late September. Downloads fluctuated throughout the quarter, with a peak of 131 in the week of August 5. Weekly active users exhibited a gradual increase, reaching around 548 in mid-August before settling at 503 by the end of September.
Pixel Heroes: Tales of Emond by HaoPlay Limited experienced a significant drop in both downloads and active users. Downloads reached a high of 128 in late July but dwindled to just a few by the end of September. Revenue showed a downward trend as well, starting at $4.8K in early July and declining to around $654 by the end of the quarter. Weekly active users similarly decreased from 246 in early July to 42 by the end of September.
Sword of Convallaria from XD Entertainment Pte Ltd had a strong start following its late July release, with revenue initially at $6.5K and downloads peaking at 1.8K. However, both metrics saw a decrease over the quarter, with revenue dropping to $416 by the end of September and downloads dwindling to minimal numbers. Weekly active users followed a similar pattern, starting at 1.2K and falling to 197.
Cup Heroes by Voodoo demonstrated consistent growth in revenue, peaking at $1.1K in late September. Downloads showed an upward trajectory, reaching 1.8K in the last week of the quarter. Weekly active users also increased steadily, starting at 1.9K in early July and climbing to 3.5K by the end of September.
Lastly, Stardew Valley by ConcernedApe maintained a relatively stable performance. Revenue saw a spike in mid-August, reaching $2.2K, before stabilizing around $415 by the end of September. Downloads peaked at 169 during the same period, while weekly active users showed a slight increase, reaching 478 in late August before slightly declining to 375 by the end of the quarter.
For more detailed insights and data on app performance, please visit Sensor Tower.